M.A. / Media Studies / The New School / 2015
B.S. / Communication Arts / St. John's University
Teaching Assistant to Prof. Lydia Foerster / "Media Design" / 2013
Designer/Developer/Owner / Saturday Morning Studios/EmoteVR / Staten Island, NY / 2016-Present
Computer Lab Assistant / Eugene Lang College / New York, NY / 2013-Present
Dean's List / St. John's University / 2003
Basic: C#, HTML/CSS
Intermediate: Unity, Maya, SketchUp, After Effects, Pro Tools
Advanced: Photoshop, Illustrator, Final Cut Pro, Logic Pro, Ableton Live, Reason
AIDS Memorial Quilt VR / The New School for Public Engagement / 2014-Present
ACTIVITIES & SOCIETIES
VR Lab NY
creativity - Technology - design
Summer 2015 graduate of The New School with a masters in Media Studies, with a self-designated focus on Computational Media. Staten Island is where I reside. I have lived here all of my life.
The one thing I cannot stress enough is how much I love the Unity3D game engine. It allows me to express my creativity endlessly. I'm currently working on two virtual reality games with two independent development teams: Don't Look Away for the Samsung GearVR, and Big Top Blitz for the HTC Vive. BIg Top Blitz was incubated and birthed in the TimeWave VR Lab at NYU; while Don't Look Away is the product of a team formed at PlayCrafting NYC. And of course, it should be mentioned that I'm working on my own personal projects, most of which were started while a student at The New School.
Virtual reality is my passion. I'm primarily interested in improving the immersiveness of virtual reality. My work focuses on virtual reality "experiences." I also enjoy doing sound design. My ultimate goal is to obtain a PhD and become a virtual reality research scientist. Research interests include: consumer VR, simulations, presence, 3D sound, virtual concerts, head-mounted displays, supercomputing, and cyborg theory.
In my spare time, I love making music and playing online multiplayer video games. Lastly, I am passionate about technology; I am known as the "techie" of my family and seize any opportunity to provide tech support and give tech advice to family members. Currently seeking a Junior-level Unity 3D Designer role or an entry-level IT role.
Think for yourself and develop your own philosophy. Do not settle for what you have been indoctrinated with. If you are lacking in knowledge, do something about it. Never cease educating and improving yourself. Continue to evolve until your last breath.